Generate random numbers using C++11 <random>. See Random Number Generation in C++11 for an accurate explanation of the rationale behind this library.

The short story is that engines abstract the mechanism for generating randomness (algorithm, hardware device, hamster in a training wheel), distributions abstract the implementation of the mathematical notion (uniform, normal, Poisson, etc.), and variate generators tie together an engine and a distribution (at compile time) to provide high performance random variate generation.

This library illustrates how to implement the double dispatch idiom using the xll library.

Last edited Jun 10, 2013 at 6:29 PM by keithalewis, version 5